Tech Art by Rob Gonsalves
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Bubble Beyond 2014   
Bubble Beyond is an interactive video installation that allows visitors to engage in an augmented reality where they can play with dozens of virtual bubbles..
Dimensions: 8 ft x 4.5 ft
Materials: Computer with custom software, Kinect v2 interface, video projector
The bubbles emanate from the heads of visitors as they come into view. The bubbles capture their faces and float around randomly and then morph into expressive emoji. Visitors can pop their bubbles as well as other people’s bubbles.

Up to six visitors are tracked by a Kinect V2 system, which captures both their motion and image using the 1080p video camera. A custom algorithm generates the virtual bubbles which are projected on an 8 x 4.5 foot screen. After 30 seconds without human interaction, clouds of emoji float by.

Bubble Beyond is a playful representation of our interaction and individual expression in the Internet Age.

Several open source software projects were used in this installation:
  • OpenFrameworks - an open-source C++ library for creative coding
  • ofxKinectV2 - Joshua Noble's addon for using the Microsoft Kinect V2
I would like to thank Jennifer Lim for her help with this installation.
Bubble Beyond was shown at Collision21: More Human, Boston Cyberarts Gallery, Boston, MA, Sep 13 to Oct 26, 2014

© 2014 Rob Gonsalves